Hacksaw Gaming continues its run of stylised, character-led releases with 3 Adventures of Alice, a Wonderland-themed slot due for release on October 29, 2026. It leans into the studio’s signature bold cartoon art style and offbeat humour. If you’ve played the likes of Hop ‘n’ Pop, Wanted Dead or a Wild, or any of Hacksaw’s other recent grid-based titles, the visual DNA here will feel familiar – clean, punchy, and clearly built with mobile and stream-friendly presentation in mind.
Basics
This is a 5-reel slot carrying a medium volatility rating (3/5) and a max win of 2,500x. That win ceiling is worth flagging up front: 2,500x is modest by Hacksaw’s usual standards, where four- and five-figure multipliers are common. Paired with the medium volatility, it signals a game that’s designed to be more approachable and less punishing than the studio’s high-variance monsters – expect steadier, more frequent action rather than the long dry spells and life-changing top-end of something like a 10,000x+ release.
3 Tea Pots Hold & Win
The centrepiece is the 3 Tea Pots Hold & Win bonus, triggered by landing 1–3 Tea Pot symbols. It’s a familiar Hold & Win framework with a twist on the usual respin counter: instead of a fixed number of respins, you get 3 “lives” that refill whenever Coins land. In this mode, Coin, Jackpot, and Tea Pot symbols lock to the grid, and the Tea Pots themselves do the heavy lifting via one of three behaviours – doubling a single Coin’s value (x2) each time your lives refill, multiplying Coin and collected values within a 3×3 area, or collecting every Coin and Jackpot value on the grid.
That mix gives the feature some welcome variety: the x2-on-refill Tea Pot rewards a long, sustained run of Coin landings, the 3×3 multiplier creates localised hotspots, and the collect-all Tea Pot is the payoff moment that sweeps everything together. The interplay between refilling lives and the different Tea Pot types is where the round’s decisions and drama should come from.
Two Bonus Games
Hacksaw teases “two mad bonus games,” though details beyond the Tea Pots Hold & Win are thin at this stage. A second distinct bonus round is a good sign for replayability, since one of the more common criticisms of streamlined slots is one-note feature design. How the two modes differ in trigger and reward structure will be a big factor in how the game holds up over longer sessions.
Early Verdict
On paper, 3 Adventures of Alice looks like Hacksaw doing what it does well — a strong theme, characterful presentation, and a Hold & Win mechanic with enough moving parts to stay interesting. The 2,500x cap and medium volatility clearly position this as a more casual, accessible title rather than a high-risk chase, which should appeal to players who find Hacksaw’s bigger releases too swingy. The main open questions are the RTP (not disclosed yet) and exactly how the second bonus game plays, both of which will shape the final rating.